Showing posts with label Doctor Alchemy. Show all posts
Showing posts with label Doctor Alchemy. Show all posts

Saturday, July 27, 2013

The Answer Is Alchemy!

Set your Way Back Machine, TARDIS or other method of time travel to June of 1986* when the team of Len Wein, Paris Cullins and Bruce Patterson brought us Blue Beetle #4! "The Beetle Battles An Ancient Evil...The Elemental Madness Of Doctor Alchemy!"



When we last left our hero, Kord Inc's headquarters was under attack by the Madmen and Docor Alchemy had just burst onto the scene! As the two begin to tussle though, we learn BB has never heard of the bad Doctor. "Apparently, my name hasn't spread much beyond Central City..." the villain replies. We also learn that Doctor Alchemy came to Kord Inc to merge his Philosopher's Stone with the prometeum, and, after dropping it during their fight, that the stone won't work for him unless he's holding it. After a few more punches Alchemy manages to escape through a window after turning a lab table into a helium filled getaway vehicle!

Elsewhere, Angela (the theiving receptionist) surveys the damage and helps untie Jeremiah and Melody while Officer Fisher rounds up the remaining Madmen. In the meantime Ted gets out of costume and back into his civilian clothes, and just in time too! Fisher barges back into Ted's office to throw more accusations about our hero's involvement in Dan's death and promises he'll get the answers he's looking for one way or another!

Back on Pago Island, a humming noise from deep within the rocks gets the attention of Conrad Carapax...but that's all we get of this particular sub-plot for now.

In Chicago, Alchemy takes of his hood and hangs out in his seedy hotel room pondering the power he has at his fingertips. The only problem? He realizes now that he has to hold the stone for it to work. So...what's a villain to do? "I simply must become the stone!" And, so, he wills the stones power into himself, but quickly finds it's more than he's prepared for...more power than he can control!

Ted takes a few moments to chat with Melody about love and marriage, and with Jeremiah about getting beat on by thugs, before popping by the lab. Takamoto is up in arms about the prometheum being stolen, until Calhoun assures them he only got away with a small piece. That's when they get word that an out of control Doctor Alchemy has just attacked STAR Labs. Ted slips out of sight and into some blue tights before hopping in the BUG to save the day.

The incident at STAR Labs is being covered by the media...but not just anyone, it's Vic Sage. Alchemy is running wild, turning various members of STAR Labs security into elemental statues, but Ted starts to figure out that the power of the prometheum is killing him...until in one big "POUF!"  Alchemy really does get what he wanted and literally becomes the stone. Outside Sage questions** Takamoto about what happened. We don't know if Alchemy is alive or dead, but STAR is ready to work on curing him. Blue Beetle gets credit for defeating the villain and compared to the Lone Ranger. But when Sage asks if Takamoto can help him get an interview with the scarab superhero he finds that BB doesn't tend to stick around long enough to chitchat...

This was another solid issue! The pacing is quick and fun (even if somethings are handled too quickly, like the Pago island drive-by) and the art is great! I've always thought Kevin Maguire did some of the best facial expressions in comics...re-reading these early issues of Blue Beetle I'm recognizing just how good Paris Cullins is too! Shock, surprise, malice...he can do it all!

* The issue is cover dated September 1986, but Mike's Amazing World Of Comics lets us know it actually hit the shelves June 12, 1986!

** see what I did there? Questions...get it?

Saturday, June 15, 2013

If This Be Madness...!

Len Wein, Paris Cullins and Bruce Patterson return to bring us Blue Beetle #3 from 1986...and this time they have company! The cover promises "Blue Beetle Mixes It Up With The Malevolent Madmen!"

(Spoiler alert! They don't show up till about 2/3 of the way through the issue)

Things pick up right after the events of issue #2, with Ted soaring above the city in the Bug heading back to his hidden base at Kord Inc. Thinking to himself, he notes that...duh-duh-dum, the fire department found no trace of Firefist in the ruins of the burned down fire museum. As he nears home he spots one of his employees, Jeremiah, being hassled by some thugs. Thugs led by Farley Fleeter. Apparently Jeremiah is being coerced into doing something and Fleeter wants to speed up the time table. Ted's a good guy though and doesn't appreciate seeing his employee harassed...so he swings into action as the Blue Beetle!

Next we check in on Ted's secretary Angela as she gets ready to leave for work. She checks on her uncle as he tinkers with some gadgets and he tells her to bring him back some more circuit switchers from Kord Electronics. When she tries to protest, he grabs her and lets her know she doesn't have a choice...in fact she owes him, "...this whole damn world owes me...and soon the world will pay!" Duh-duh-dum!

Once at the lab Ted checks in on the metallurgy lab, where Curt "there isn't a better metal man in the business" Calhoun is running some tests on the promethium that Takamoto brought over from Star Labs.

Meanwhile, Fleeter takes a meeting at a dingy dive bar, "the sort of joint even the cockroaches won't patronize unless they're especially desperate". The guy who sent the meeting request? The same freaky janitor that's been skulking around for the last 2 issues! He wants Fleeter to get his old gang, the "Madmen", together to pull off a job at Kord Inc.

Lt. Max Fisher, Chicago PD, shows up at Kord Inc., and spooks Angela. He's not looking for her though, he wants to talk to Ted about the death of Dan Garrett. His arrival though coincides perfectly with a delivery of several crates that just happen to contain the magnificently multicolored Madmen! Cue chaos and chase music! A worker on the loading dock sets off the fire alarm, and Kord and Fisher see what's going on through Ted's security monitors. Fisher leaps into action, while unbeknownst to anyone else Ted does too...slipping into costume as the Blue Beetle! Jeremiah does his part by activating an emergency security system that looks like something developed by Oliver Queen, launching electrically charged arrows at the Madmen. Jeremiah recognizes one of them as Fleeter, but Farley's not here about him this time...the Madmen are after something in the Experimental Weapons Lab! Ted and the Madmen twist and tumble in a turbulent tussle. (how's that for alliteration?) And just as BB manages to take out the last Madman standing, a mysterious figure slips into the metallurgy lab. Curt tries to stop him, but fails and the figure grabs the prometium in a flash of Kirby krackle. Ted get's to the lab just in time to ask "Who are you? What do you want here?" The answer? " My name is Doctor Alchemy!...and as of this moment, I am the rightful Ruler Of The World!" Duh-duh-dum!

This issue had some fast pacing and some frenetic, kinetic fight sequences expertly handled by Paris Cullins! Throw in 2 villain introductions and another cliffhanger ending and I'd say it's a winner!

See you next week!


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